package org.ace.dao.model;

import java.io.Serializable;

public class PlayerItem implements Serializable {
    private static final long serialVersionUID = 1L;

    /**
     * 角色物品id
     */
    private Integer itemid;

    /**
     * 物品gd_code
     */
    private Integer gdCode;

    private Integer count;

    /**
     * 物品所在单元格
     */
    private Integer grid;

    /**
     * 物品所属的玩家的Id
     */
    private Integer userid;

    /**
     * @return 角色物品id
     */
    public Integer getItemid() {
        return itemid;
    }

    /**
     * @param itemid 角色物品id
     */
    public void setItemid(Integer itemid) {
        this.itemid = itemid;
    }

    /**
     * @return 物品gd_code
     */
    public Integer getGdCode() {
        return gdCode;
    }

    /**
     * @param gdCode 物品gd_code
     */
    public void setGdCode(Integer gdCode) {
        this.gdCode = gdCode;
    }

    public Integer getCount() {
        return count;
    }

    public void setCount(Integer count) {
        this.count = count;
    }

    /**
     * @return 物品所在单元格
     */
    public Integer getGrid() {
        return grid;
    }

    /**
     * @param grid 物品所在单元格
     */
    public void setGrid(Integer grid) {
        this.grid = grid;
    }

    /**
     * @return 物品所属的玩家的Id
     */
    public Integer getUserid() {
        return userid;
    }

    /**
     * @param userid 物品所属的玩家的Id
     */
    public void setUserid(Integer userid) {
        this.userid = userid;
    }
}